Over the last year I've been quietly building Actual, a personal budgeting tool. It's a free local app that will sync across all devices. I'm building it because I wanted a tool that is flexible and simple, with a solid budgeting system.
Livestreaming has always been popular in certain communities like gaming, but recently it's been getting popular with programmers. ... I plan on livestreaming while I work on a product every week.
We officially announced prettier over two months ago as a way to solve the problem of wasting time formatting your code. It started as an experiment but it clearly resonated with a lot of people, amassing ~7000 GitHub stars and over 100,000 monthly npm downloads in just two months. Now it's time for 1.0.
Several people at React Conf asked me for advice on becoming a better programmer. For some reason, people see me as a pretty advanced programmer worth listening to. I thought it would be worthwhile to write down my "mental model" for how I have approached programming over the years.
Changelog invited me to talk about open source and you can listen to it here.
- LLJS fork of LLJS that compiles to asm.js
- dcpu-lisp static Lisp that compiles to DCPU-16 assembly code
- shade terrible WebGL graphics engine
- octoshot multiplayer WebGL 3d first person shooter
- dom3d 3d objects with purely 2d CSS transforms